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#26 2010-07-11 23:33:07

chekreyes
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Re: Endurance trick

LOL. I meant who gives a shit if it's only for non-premium.


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#27 2010-07-11 23:41:36

bbkaos
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Re: Endurance trick

Logically....probably people without premium.


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#28 2010-07-11 23:43:53

eamz
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Re: Endurance trick

bbkaos wrote:

chekreyes wrote:

I've never had any luck canceling trains when the time the train has accumulated exceeds the length of the following train. It just flickers and freezes with me ending up having to cancel everything in the que and re-loading. As in, If endurance had run for two hours and my threes are two and a half, I'm good. I now have thirty minutes left on threes. However if my threes are only like one and a half hours, shit goes haywire -- doesn't work.

How do you avoid this?

It rights itself automatically at the next 5 minute mark.  It is also very easy to log in as a guest and add things to the queue if it is flickering too fast.

I use it to avoid ever having to do long accelerated trains for either my main or secondary.  I'm not sure what is most efficient but it works for me.

Even easier is to use the mobile site


“Since light travels faster than sound, some people appear to be bright until you hear them speak.”

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#29 2010-07-12 22:39:36

gochu
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Re: Endurance trick

If you do this in Guest mode, the screen wont flicker.

Makes things way easier.

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